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| #include <iostream> #include <algorithm> #include <cmath> #include <cstring> #include <list> #include <utility> #include <vector>
const double EPS = 1e-8; const int MAXV = 10000;
struct Point { double x, y; int id;
Point(double a = 0, double b = 0, int c = -1) : x(a), y(b), id(c) {}
bool operator<(const Point& a) const { return x < a.x (fabs(x - a.x) < EPS && y < a.y); }
bool operator==(const Point& a) const { return fabs(x-a.x) < EPS && fabs(y - a.y) < EPS; }
double dist2(const Point& b) { return (x - b.x) * (x - b.x) + (y - b.y) * (y - b.y); } };
struct Point3D { double x, y, z;
Point3D(double a = 0, double b = 0, double c = 0) : x(a), y(b), z(c) {} Point3D(const Point& p) { x = p.x, y = p.y, z = p.x * p.x + p.y * p.y; }
Point3D operator-(const Point3D& a) const { return Point3D(x - a.x, y - a.y, z - a.z); }
double dot(const Point3D& a) { return x * a.x + y * a.y + z * a.z; } };
struct Edge { int id; std::list<Edge>::iterator c;
Edge(int id = 0) { this->id = id; } };
int cmp(double v) { return fabs(v) > EPS ? (v > 0 ? 1 : -1) : 0; }
double cross(const Point& o, const Point& a, const Point& b) { return (a.x - o.x) * (b.y - o.y) - (a.y - o.y) * (b.x - o.x); }
Point3D cross(const Point3D& a, const Point3D& b) { return Point3D(a.y * b.z - a.z * b.y, -a.x * b.z + a.z * b.x, a.x * b.y - a.y * b.x); }
int inCircle(const Point& a, Point b, Point c, const Point& p) { if (cross(a, b, c) < 0) std::swap(b, c); Point3D a3(a), b3(b), c3(c), p3(p); b3 = b3 - a3, c3 = c3 - a3, p3 = p3 - a3; Point3D f = cross(b3, c3); return cmp(p3.dot(f)); }
int intersection(const Point& a, const Point& b, const Point& c, const Point& d) { return cmp(cross(a, c, b)) * cmp(cross(a, b, d)) > 0 && cmp(cross(c, a, d)) * cmp(cross(c, d, b)) > 0; }
class Delaunay { public: std::list<Edge> head[MAXV]; Point p[MAXV]; int n, rename[MAXV];
void init(int n, Point p[]) { memcpy(this->p, p, sizeof(Point) * n); std::sort(this->p, this->p + n); for (int i = 0; i < n; i++) rename[p[i].id] = i; this->n = n; divide(0, n - 1); }
void addEdge(int u, int v) { head[u].push_front(Edge(v)); head[v].push_front(Edge(u)); head[u].begin()->c = head[v].begin(); head[v].begin()->c = head[u].begin(); }
void divide(int l, int r) { if (r - l <= 2) { for (int i = l; i <= r; ++i) { for (int j = i + 1; j <= r; ++j) { addEdge(i, j); } } return; }
int mid = (l + r) / 2; divide(l, mid); divide(mid + 1, r);
std::list<Edge>::iterator it; int nowl = l, nowr = r;
for (int update = 1; update;) { update = 0; Point ptL = p[nowl], ptR = p[nowr]; for (it = head[nowl].begin(); it != head[nowl].end(); ++it) { Point t = p[it->id]; double v = cross(ptR, ptL, t); if (cmp(v) > 0 (cmp(v) == 0 && ptR.dist2(t) < ptR.dist2(ptL))) { nowl = it->id, update = 1; break; } } if (update) continue; for (it = head[nowr].begin(); it != head[nowr].end(); ++it) { Point t = p[it->id]; double v = cross(ptL, ptR, t); if (cmp(v) < 0 (cmp(v) == 0 && ptL.dist2(t) < ptL.dist2(ptR))) { nowr = it->id, update = 1; break; } } } addEdge(nowl, nowr);
for (int update = 1; true;) { update = 0; Point ptL = p[nowl], ptR = p[nowr]; int ch = -1, side = 0; for (it = head[nowl].begin(); it != head[nowl].end(); it++) { if (cmp(cross(ptL, ptR, p[it->id])) > 0 && (ch == -1 inCircle(ptL, ptR, p[ch], p[it->id]) < 0)) { ch = it->id, side = -1; } } for (it = head[nowr].begin(); it != head[nowr].end(); it++) { if (cmp(cross(ptR, p[it->id], ptL)) > 0 && (ch == -1 inCircle(ptL, ptR, p[ch], p[it->id]) < 0)) { ch = it->id, side = 1; } }
if (ch == -1) break; if (side == -1) { for (it = head[nowl].begin(); it != head[nowl].end();) { if (intersection(ptL, p[it->id], ptR, p[ch])) { head[it->id].erase(it->c); head[nowl].erase(it++); } else { it++; } } nowl = ch; addEdge(nowl, nowr); } else { for (it = head[nowr].begin(); it != head[nowr].end();) { if (intersection(ptR, p[it->id], ptL, p[ch])) { head[it->id].erase(it->c); head[nowr].erase(it++); } else { it++; } } nowr = ch; addEdge(nowl, nowr); } } }
std::vector<std::pair<int, int> > getEdge() { std::vector<std::pair<int, int> > ret; ret.reserve(n); std::list<Edge>::iterator it; for (int i = 0; i < n; i++) { for (it = head[i].begin(); it != head[i].end(); it++) { if (it->id < i) continue; ret.push_back(std::make_pair(p[i].id, p[it->id].id)); } } return ret; }
};
int main() { std::cout << "Hello World!\n"; }
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